remotion-best-practices
Best practices for creating videos with React and Remotion.

Use when building game systems, implementing Unity/Unreal Engine features, or optimizing game performance. Invoke to implement ECS architecture, configure physics systems and colliders, set up multiplayer networking with lag compensation, optimize frame rates to 60+ FPS targets, develop shaders, or apply game design patterns such as object pooling and state machines. Trigger keywords: Unity, Unreal Engine, game development, ECS architecture, game physics, multiplayer networking, game optimization, shader programming, game AI.
npx skills add jeffallan/claude-skillsBest practices for creating videos with React and Remotion.

Provides React and Next.js performance optimization guidelines from Vercel Engineering.

A skill for applying React composition patterns that scale, useful for refactoring components and building flexible libraries.

A skill for systematic debugging to identify and resolve bugs or unexpected behaviors before proposing fixes.

Best practices for React Native and Expo app development, focusing on performance and native module integration.
